Jesse Hamm returns with a list of one dozen key things that you're going to draw OFTEN.
Whether you're just visiting a major convention like Comic-Con this summer, or plan to present your portfolio in a serious search for work, Jesse Hamm has you covered with ten tips for successful convention-ing!
Jesse Hamm talks about Mapping, a way of world-building in your comic pages.
Jesse Hamm talks about the importance of using thumbnails to set the stage in your comic art.
Jesse Hamm offers an artist's eye view of the work of one of comics' greats: José Luis García-López!
Artist Jesse Hamm starts the New Year off right with some tips on getting organized ... from flat files to receipt boxes, every artist can use this info!
Jesse Hamm writes about what it takes to make your storytelling more grounded in reality, through props, settings, and details.
Jesse Hamm offers some solid advice on how to improve your page samples for portfolio review.
Jesse Hamm explains how to transition between scenes in stories, using examples from some comics masters, such as Alex Toth and Mike Mignola.
Everybody's a critic these days, especially on the Internet. Jesse Hamm shows us how to separate good criticism from bad.
Jesse Hamm explores the age-old artist's question: when to use photo reference.
Jesse Hamm spotlights a story drawn by two different artists--Dan Adkins and Alex Toth, no less--and contrasts their differing styles and choices.
Jesse Hamm writes about drawing from observation ... and how to make that work better for you as an artist.
Jesse Hamm is back for his second installment of Carousel, with some great advice for artists!
Comic-Con welcomes Jesse Hamm, our newest Toucan contributor! Jesse's "Carousel" column will post the second Tuesday of every month and deal with advice and tips for both artists.