Comic-Con International: San Diego
Comic-Con International: San Diego began in 1970 when a group of comics, movie, and science fiction fans -- including the late Shel Dorf, Ken Krueger, and Richard Alf -- banded together to put on the first comic book convention in southern California. Comic-Con started as a one-day “minicon,” called San Diego’s Golden State Comic-Minicon, on March 21, 1970 at the U.S. Grant Hotel in downtown San Diego. The purpose of this singleday event—which included two special guests, Forrest J Ackerman and Mike Royer, and drew about 100 attendees—was to raise funds and generate interest for a larger convention. The success of the minicon led to the first full-fledged, three-day San Diego Comic-Con (called San Diego’s Golden State Comic-Con), held August 1–3, 1970, at the U.S. Grant Hotel, with guests Ray Bradbury, Jack Kirby, and A. E. van Vogt. Over 300 attendees packed into the hotel’s basement for that groundbreaking event, which featured a dealers’ room, programs and panels, film screenings, and more: essentially, the model for every comic book convention to follow.
From the beginning, the founders of the show set out to include not only the comic books they loved
, but also other aspects of the popular arts that they enjoyed and felt deserved wider recognition, including films and science fiction/fantasy literature. After one more name change (San Diego’s West Coast Comic Convention, in 1972), the show officially became the San Diego Comic-Con (SDCC) in 1973 with the fourth annual event. In 1995, the non -profit event changed its name to Comic-Con International: San Diego (CCI).
The show's main home in the 1970s was the fondly remembered El Cortez Hotel in downtown San Diego. In 1979
, Comic-Con moved to the Convention and Performing Arts Center (CPAC), and stayed there until 1991, when the new San Diego Convention Center opened. Comic-Con has been at home in that facility for over two decades.
With attendance topping 130,000 in recent years—in a convention center facility that has maxed out in space—the event has grown to include satellite locations, including local hotels and outdoor parks. Programming events, games, anime, the Comic-Con International Independent Film Festival and the Eisner Awards all take place outside of the Convention Center, creating a campus-type feel for the convention in downtown San Diego.
Over the years, Comic-Con has become the focal point for the world of comics conventions. The event continues to offer the complete convention experience: a giant Exhibit Hall (topping over 460,000 square feet in its current incarnation); a massive programming schedule (over 600 separate events in 2012), featuring comics and all aspects of the popular arts, including hands-on workshops and educational and academic programming such as the Comics Arts Conference; anime and film screenings (including a separate film festival); games; the Will Eisner Comic Industry Awards, the “Oscars” of the comics industry; a Masquerade costume competition with prizes and trophies; an Autograph Area; an Art Show; and Portfolio Reviews, bringing together aspiring artists with major companies.
Comic-Con has presented literally thousands of special guests at its conventions over the years, bringing comics creators science fiction and fantasy authors
, film and television directors, producers, and writers and creators from all aspects of the popular arts together with their fans for a fun and often times candid discussion of various art forms. The event has seen an amazing array of comics and book publishers in its Exhibit Hall over the years. Over it ’s fourdecade-plus history, Comic-Con International has continually presented comic books and comic art to a growing audience. That love of the comics medium continues to be its guiding factor as the event moves toward its second half-century as the premier comic book and popular arts style convention in the world.
APE and WonderCon
San Diego Comic Convention—the corporate name of the non
-profit organization behind Comic-Con International: San Diego—also puts on the Alternative Press Expo (APE) and WonderCon.
APE, the Alternative Press Expo, started in San Jose in 1994. Founded by Dan Vado of SLG Publishing, the Alternative Press Expo was one of many shows across the United States that year that focused on independent comics. Vado’s vision was to create an event that would spotlight small publishing companies, self-publishers, and creators working in the alternative and independent side of the comics industry. This show also allowed greater interaction between attendees and creators and added fuel to the DIY (Do-It-Yourself) comics movement growing around the world. That first APE tied into a series of like-minded gatherings around the country, coming off the “Spirits of Independence Tour” of Dave Sim, creator of Cerebus, and is one of only two conventions that survived and flourished beyond the first show.
At Vado's suggestion, Comic-Con International became involved with APE in its second year and has been running the show ever since, maintaining the basic concept and feel that Dan Vado created. In 2000, it moved from San Jose to San Francisco, where it has been held ever since. APE continues to be on the forefront of the self-publishing movement. Its latest event featured over 400 exhibitors, including some of the leading independent comics publishers, plus hundreds of creators and self-publishers
, and over 5,000 attendees. In addition to its Exhibit Hall, APE features a full programming schedule, special guests, workshops, and the Comic Creator Connection (CCC), a program featured at all three Comic-Con sponsored events. The CCC pairs up aspiring comics writers and artists, in hopes of creating the next great comics collaboration.
WonderCon was started in 1987 in Oakland, California, as “The Wonderful World of Comics Convention.” The show was the brainchild of Bay Area comics retailer John Barrett, who called on a number of friends and associates to help realize his vision, including Bob Borden, Bryan Uhlenbrock, Rory Root, and Mike Friedrich
. With the third year, “WonderCon” became the official name of the convention. The original show included all the classic comics convention features: an Exhibit Hall with dealers selling old and new comics and other items, programming, anime screenings, and games. In 2001, after the 15th event, then co-owners Mike Friedrich and Joe Field (another prominent Bay Area comic retailer) decided they could no longer devote the time needed to maintain the quality of the show they helped create. They contacted Comic-Con International in hopes that the organization could fold WonderCon into the Comic-Con family of conventions.
Comic-Con International took over the show in 2002 and moved it from Oakland to downtown San Francisco in 2003. After 15 years as a Bay Area event, WonderCon was forced to move to Anaheim in 2012, due to construction at its San Francisco home, the Moscone Center. In 2013, the event—now called Comic-Con International Presents WonderCon Anaheim—will once again be held in southern California, as WonderCon organizers were unable to secure dates in San Francisco at Moscone Center. It is the hope to one day return the show to its San Francisco and Bay Area roots however Moscone Center is the only facility with enough meeting and contiguous exhibit space to hold the event, which has grown by leaps and bounds over the years. In 2011 in San Francisco, WonderCon attendance reached almost 50,000.
WonderCon is literally the sister show to Comic-Con International, embracing all the main aspects of that show, including comics, movies, TV, animation, the Masquerade, and more. The event has grown in all aspects over the years: more attendees, more exhibitors, more programming, and more fun. In its current Anaheim-based incarnation, WonderCon continues to be a must-attend event on the comic book convention schedule.
Over the years, San Diego Comic Convention has presented other conventions and events, including Comic Book Expo, a retail trade show for the comics industry, and ProCon, a convention for comic book industry creative professionals. In 1991, Comic-Con put on a separate convention, Con/Fusion, billed as “a fusion of the best aspects of a science fiction convention with the best aspects of a comic book convention.”
Comic-Con International is the home of the Will Eisner Comic Industry Awards, the comic book equivalent of the “Oscars.” The Eisner Awards, named after famous comics creator
, Will Eisner (The Spirit, Contract with God), who is regarded as the father of the modern graphic novel, started at Comic-Con in 1987. For the awards' first two decades, Eisner himself was on stage to present the awards to each year’s recipients. The Eisners are given out each year at Comic-Con International: San Diego in a gala event held the Friday evening of the convention at a local hotel. The awards feature more than two-dozen categories covering the best publications and creators of the previous year. A blue-ribbon committee selects nominees from thousands of entries submitted by publishers and creators, which are then voted on by members of the comic book industry.
Comic-Con International also runs the Will Eisner Spirit of Comics Retailer Awards, an annual event featured at the San Diego convention that allows fans to nominate their favorite comic book stores from around the world. The prestigious award goes to those retailers who have done an outstanding job of supporting the comics medium, both in the community and within the industry at large. Visionary comic creator Will Eisner approached Comic-Con in the mid-1990s with the idea for this award. It’s designed to acknowledge and celebrate the incredible contribution retailers make to the comic book industry by providing that crucial link between creator and reader in getting comics into the hands of the public. The award was named in his honor. Over the years, comic book stores from across the United States and around the globe—including Australia, Canada, Holland, Israel, and Spain—have won the award.
Comic-Con has been the host and supporting convention of the Comics Arts Conference (CAC), the nation’s leading academic conference about comics and comic art. The conference began in 1992 when Peter M. Coogan, a graduate student at Michigan State University, and Randy Duncan, Communication Department chair at Henderson State University, decided it was time for an academic conference devoted solely to the study of comics and to hold it at Comic-Con to facilitate the involvement of comics professionals and fans. Over the past two decades, the CAC has continued to grow at Comic-Con, offering programs and presentations all four days of the event. It has also added a second conference as part of WonderCon each year.
Since 2000, San Diego has been the home of the Comic-Con International Independent Film Festival (CCI-IFF), a four-day event that highlights the best in genre-related filmmaking. Created by Comic-Con, the festival includes action/adventure, animation, comics-oriented, documentary, horror/suspense, humor, and science fiction/fantasy short and long films, features prizes and trophies and is judged by a panel of film industry luminaries. Some CCI-IFF films have gone on to greater glory with distribution and creative deals at major studios for the films and filmmakers.
Read More About Us!
This website contains much more information about all of the above. Click on the links where available to read more about the featured topic. Comic-Con also published a coffee
-table book in 2009 to celebrate its 40th anniversary, Comic-Con: 40 Years of Artists, Writers, Fans & Friends. The book is a 208-page hardbound treasure trove of articles and over 600 photos and pieces of art on the history of the show, plus APE, WonderCon, and much more.
Developed in conjunction with Sage Tree Solutions
Consultant: Marc Biagi
Graphic design: Gary Sassaman for Comic-Con International: San Diego
Comic-Con, the Comic-Con logo, and the WonderCon logo are registered trademarks of San Diego Comic Convention.